history of " Assassin's Creed: Chronicles (2015 Video Game)"
Assassin's Creed: Chronicles is a sub-series of the popular Assassin's Creed franchise, developed by Climax Studios and published by Ubisoft. It consists of three side-scrolling platformer games set in different historical periods and locations. The series aimed to provide players with a different gameplay experience compared to the mainline Assassin's Creed games while still retaining the franchise's signature stealth and action elements.
The first installment in the series, Assassin's Creed Chronicles: China, was released in April 2015. It is set in China during the Ming Dynasty and follows the story of Shao Jun, an Assassin seeking revenge against the Templars who wiped out her Brotherhood. The game features a distinctive art style inspired by traditional Chinese ink paintings and offers players a 2.5D perspective as they navigate through the environment.
Assassin's Creed Chronicles: India was the second installment, released in January 2016. It takes place in India during the mid-19th century and follows the journey of Arbaaz Mir, an Assassin tasked with retrieving a stolen artifact. The game incorporates elements of Indian culture and aesthetics and continues the 2.5D platforming gameplay introduced in the first installment.
The final entry in the Chronicles series is Assassin's Creed Chronicles: Russia, released in February 2016. It is set in Russia during the early 20th century, amid the aftermath of the October Revolution. Players assume the role of Nikolai Orelov, an Assassin on a mission to extract an artifact from the hands of the Templars. The game features a colder, more industrial aesthetic and concludes the trilogy of side-scrolling platformers.
Each game in the Chronicles series emphasizes stealth, platforming, and puzzle-solving mechanics. Players navigate through levels, utilizing the environment and various tools to assassinate targets or bypass enemies. The games also incorporate some elements of traditional Assassin's Creed gameplay, such as stealth takedowns, free-running, and the use of the iconic hidden blade.
Assassin's Creed Chronicles received mixed reviews from critics and fans. While praised for its unique art style, historical settings, and attempts to diversify the gameplay within the franchise, some felt that the 2.5D perspective limited the experience and didn't live up to the mainline Assassin's Creed games. Overall, the Chronicles series provided a different take on the Assassin's Creed universe, exploring lesser-known historical periods and introducing players to new characters and settings.
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